Well all these rules are are just fine but how about an example? Yes! An example to give all this theory a practical footing is just the thing that we need here. To give you idea how all the rules work, we pick up on the example begun in Chapter 1 on Characters. In this chapter however, we will deal with the application of combat's rules and procedures. In the first chapter we saw how Reese created a character named Nixole, in this chapter Nixole will engage in combat.
Vaughn, a human, has been hired to protect an inter-galactic mob boss' secret base on the planet Carakuss in the Constella system. While monitoring her commpac she heard a ship land some fifteen kilometers away from the base and has gone out to investigate. After a days' walk through the thick underbrush on the floor of the tropical forest, Vaughn stops for a short sleep. She knows that the characters, aboard the ship - including Nixole, have set-up camp for the night just across the valley. After her rest she quietly approaches the character's camp, being careful not to attract the attention of the character on guard. Standing behind a tree, she can see Nixole just five and a half metres in front of her. She has been standing guard for the past four hours and it is just before dawn, both moons hanging high in the night sky. The anodized triangular patch - indicative of CCOP officers - on her arm, dimly glows in the light of the moons, standing as a clear indication of the group's motives and intentions on this planet. The temperature of the still night is just 8 degrees C, a full 30 degrees below Nixole's normal Low Kaan body temperature. Nixole is squatting in a very small clearing five meters away from the main camp. Vaughn has an fusion rifle which is fully loaded. Nixole has an auto pistol that also has a full load. Vaughn fires her weapon at Nixole. Vaughn is aiming for Nixole's right shoulder. Nixoles' character is Reese and Vaughn is being run by Nicole.
1: Vaughn's PERCEPTION attribute is 53 Nicole rolls a 21 - 21 she is 32 under Vaughn's PERCEPTION 32 Nixole's PERCEPTION attribute is 49 Reese rolls a 46 - 46 he is 3 under Nixole's PERCEPTION 3
2: Vaughn has an Alertness Condition of "Expecting" therefore her A.C. percentile is 80. 80 her PERCEPTION is 53 + 53 the total is 133 133 the average is 67 (133 divided by 2) 67 Nicole rolls a 21 - 21 she is therefore 46 under 46 Nixole has an Alertness Condition of "Focused" therefore her A.C. percentile is 75. and 75 her PERCEPTION is 49 + 49 the total is 124 124 the average is 62 (124 divided by 2) 62 Reese rolls a 46 - 46 he is therefore 16 under 16
3: Under this procedure each player, even the sleeping ones, gets a chance to have the first attack. Primal attack 2 rolls for the sleeping members of Nixole's party are ridiculous due to their low PERCEPTIONS, when averaged with the A.C. percentile for sleeping a -10 the results are as follows: 27, 17, 7 and 81. The only exception is the Aracnians' 81 value, as was stated above he is very likely to wake at the slightest sound. However, if the any sleeping characters successfully roll under their values they will awaken as well. You should decide how much they wake up, by how much they roll under their Alertness Condition. The Aracnian is almost certain to be wide awake, He may however dismiss the disturbance and go back to sleep.
1:,2:Nicole rolls a 1:100sd the result is 41 41 Reese rolls a 1:100sd the result is 68 68 Compare the results cf. 41 vs. 68
Procedure Examples: 2:Vaughn's APs is equal to her AGILITY 50 Nixole's APs is equal to her AGILITY 63
Percent to Hit
1:Vaughn is using a fusion rifle It's WEP DIF is 55 55 Her AIM is 67 + 67 The total is 122 122 The average and her MARKSmanship is 61 (122 divided by 2) 61 Nicole rolls a 1:100sd the result is 35 35 2:Vaughn is using a fusion rifle her MARKSmanship is 61 61 The range is 5.5 metres 5.5 therefore 78 is his PERCENT TO HIT 78 (MARKSmanship vs. RANGE on TABLE #3-1) Nicole rolls a 1:100sd the result is 35 35 3:1) PERCENT TO HIT Vaughn is using a fusion rifle her MARKSmanship is 61 61 The range is 5.5 metres 5.5 therefore 78 is his PERCENT TO HIT 78 (MARKSmanship vs. RANGE on TABLE #3-1) Nicole player rolls a 1:100sd the result is 35 2) PERCENT AGAINST The conditions of add up to an Adversity Modifier of 19 The range is 5.5 metres 5.5 therefore 15 is his PERCENT AGAINST 15 (ADVERSITY MOD. vs. RANGE on TABLE #3-2) 3) SUBTRACTION Subtract the PERCENT AGAINST -15 from the PERCENT TO HIT + 78 Therefore Vaughn's TO HIT is 63 Vaughn's player rolls a 1:100sd the result is a 35 35 therefore he is 28 below her TO HIT 28
Her hit is a DIRECT HIT - exactly where she was aiming.Vaughn was aiming for Nixole's right shoulder. To calculate what damage was done to Nixole's right shoulder go to DAMAGE. Vaughn's first shot hits because she beat her MARKSmanship. She rolls again and the result of 1:100sd is 97 -- Her second shot misses with all three procedures.
The Wep Mod of a fusion rifle is 215 cross reference versus the range 5.5 (from Table #3-3.0) the result is 27 (25+1+1) 27
This is the number of points of damage that was done to the body part, in this case Nixoles' shoulder. Nixoles' shoulder actually has 22 points in it so the the damage percentage, taken divided by total, is 123 %. this means the body part has lost all functionality and made her entire are virtually useless. The final calculation that can be done is this leg of this combat scenario is for organ system damage.
The damage done to the various system depends on the tissue damage done. Simply multiply the tissue damage by the values listed next to the appropriate body part on the Organ System Table #3-3.1. This give the results of 308% damage to the circulatory system, 246% damage on the respiratory system, 185% nervous / endocrine, and 123 percent to the digestive excretory system. All this damage means that all of Nixoles' organ systems have lost all functionality. Which means she is clinically dead. All of her systems have lost functionality and so her death will occur in four hours. Fortunately Nixole is a Low Kaa and there is a compatible grim reaper back at the ship. The reaper was attached and assumed all body functions preserving the neural networks of the brain and stabilizing her until complete genetic surgery could be obtained. After which she was sitting up in bed within a day and on her feet in two, with no signs of the injuries or there effects in a week.